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Aug
26th

Google I/O 2010 – Advanced Android audio techniques

Author: Jayce Nugent | Files under Hot News

Google I/O 2010 – Advanced Android audio techniques Android 301 Dave Sparks In this session, we will explore advanced techniques that you can employ in your apps when working with media. This includes using Android’s low-level audio APIs, selecting the appropriate format for your media files, and what’s now possible using new media framework APIs [...]


Jul
4th

Google I/O 2009 – Groovy and Grails in App Engine

Author: Jayce Nugent | Files under Hot News

Google I/O 2009 – Groovy and Grails in App Engine Guillaume Laforge In this session, Guillaume Laforge, Groovy project manager, will walk you through a rapid introduction to Groovy, to get you up-to-speed with this popular JVM language. Then, he will guide you throughout demos on how to build some Web 2.0 mashups in a [...]


Jun
24th

Google I/O 2010 – Writing zippy Android apps

Author: Jayce Nugent | Files under Hot News

Google I/O 2010 – Writing zippy Android apps Android 201 Brad Fitzpatrick Come hear tips & war stories on making fast, responsive (aka “non-janky”) Android apps. No more ANRs! Eliminate event loop stalls! Fast start-ups! Optimized database queries with minimal I/O! Also, learn about the tools and techniques we use to find performance problems across [...]


Jun
22nd

Google I/O 2010 – Fireside chat with the Android team

Author: Jayce Nugent | Files under Hot News

Google I/O 2010 – Fireside chat with the Android team Fireside Chats The Android team with Chris DiBona moderating Pull up a chair and join the Android team at Google for a fireside chat. It’s your opportunity to ask us about the platform and to tell us where you’d like to see it go in [...]


Jun
21st

Google I/O 2010 – Writing real-time games for Android redux

Author: Jayce Nugent | Files under Hot News

Google I/O 2010 – Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we’ll discuss [...]


Jun
19th

Google I/O 2010 – A beginner’s guide to Android

Author: Jayce Nugent | Files under Hot News

Google I/O 2010 – A beginner’s guide to Android Android 101 Reto Meier This session will introduce some of the basic concepts involved in Android development. Starting with an overview of the SDK APIs available to developers, we will work through some simple code examples that explore some of the more common user features including [...]


Jun
13th

Google I/O 2010 – GWT + HTML5 can do what?!

Author: Jayce Nugent | Files under Hot News

Google I/O 2010 – GWT + HTML5 can do what?! GWT 201 Joel Webber, Ray Cromwell, Stefan Haustein How can you take advantage of new HTML5 features in your GWT applications? In this session, we answer that question in the form of demos — lots and lots of demos. We’ll cover examples of how to [...]


Jun
7th

Google I/O 2010 – Go Programming

Author: Jayce Nugent | Files under Hot News

Google I/O 2010 – Go Programming Tech Talks Rob Pike, Russ Cox The Go Programming Language was released as an open source project in late 2009. This session will illustrate how programming in Go differs from other languages through a set of examples demonstrating features particular to Go. These include concurrency, embedded types, methods on [...]


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